Krök n Fumble

Krök n Fumble Krök 'n' Fumble anordnar events och spelhelger kopplade till Warhammer 40k i Sverige.

Movement-phase har flera stora förändringar i 11th Edition! Vissa arméer kommer att spelas helt annorlunda nu, medan and...
16/06/2026

Movement-phase har flera stora förändringar i 11th Edition! Vissa arméer kommer att spelas helt annorlunda nu, medan andra får efterlängtade buffar.

Svep igenom bilderna för att få stenkoll på de största förändringarna:
🔹 Engagement Range & Pivot: Hur du rör dig igenom fiendens zoner.
🔹 9-tums Coherency-cirkeln: Slut på de oändliga raderna av modeller.
🔹 4 sätt att kliva ur (Disembark): Tactical, Rapid, Combat & Emergency.
🔹 Reserver, Fly & Aircraft: Hur flygplanen numera "teleporterar" runt brädet.

Vad tycker du? Kommer den nya 9-tums cirkeln sabba för dina hord-arméer, eller är du bara glad att slippa möta folk som brer ut sina gubbar över hela kartan? Dela gärna med din spelkompis!

Väntan är över och 11th Edition är äntligen här! Bläddra igenom bilderna för en snabb infografik över de viktigaste ändr...
14/06/2026

Väntan är över och 11th Edition är äntligen här!

Bläddra igenom bilderna för en snabb infografik över de viktigaste ändringarna för:
🔸 Battle Shocks
🔸 Nya Hazard-systemet
🔸 Leader vs Support-regeln
🔸 Infiltrate & Scout-avstånd

👇 Vilken förändring tror du kommer påverka din armé mest? Låt oss diskutera i kommentarerna!

Sneak-peak - War DeedsInför varje runda på KnF VII kommer varje lag få 3 uppdrag, issued av ledaren. Dessa är kopplade t...
03/06/2026

Sneak-peak - War Deeds

Inför varje runda på KnF VII kommer varje lag få 3 uppdrag, issued av ledaren. Dessa är kopplade till The Orresta System och narrativet. Vill man vara med och påverka och ha chans att vinna The Orresta System är detta vägen framåt.

Om någon vet var man kan köpa sleeves, så hit me up! :D Det kommer vara samma storlek som Pokemon-kort.

Leader introduction: The Black Adjudicator “Mercy is the first corruption of justice.”Across the broken territories of O...
01/06/2026

Leader introduction: The Black Adjudicator

“Mercy is the first corruption of justice.”

Across the broken territories of Orresta, entire populations fall silent when the Black Adjudicator arrives.

He does not conquer worlds. He judges them.

Clad in dark ceremonial armor and followed by ex*****oners, scribes, and chained enforcers, the Black Adjudicator travels from warzone to warzone delivering his own brutal interpretation of law. Entire cities have been condemned after a single verdict. Entire commanders executed publicly to restore what he calls “moral order.”

To him, Orresta’s collapse did not begin with war or famine — it began with weakness. Compromise. Mercy. The failure to punish corruption before it spread through the planet like disease.

Wherever he passes, trials are swift and sentences absolute. Fear restores discipline long before loyalty ever can. Many civilians even welcome his arrival, believing harsh order is preferable to endless chaos.

Yet behind the ritual and authority lies something far darker. The Black Adjudicator no longer distinguishes between justice and control. Every crime becomes proof that his methods are necessary. Every ex*****on becomes justification for the next.

He once believed he could save Orresta through law.

Now the law survives only through fear of him.

In The Orresta System, some leaders demand obedience. The Black Adjudicator demands judgment.

Stort grattis Filip Grevsten! Tack alla som har varit med och tävlat, nu ser vi så mycket fram emot 11th och höstens KnF...
30/05/2026

Stort grattis Filip Grevsten! Tack alla som har varit med och tävlat, nu ser vi så mycket fram emot 11th och höstens KnF VIII

Leader introduction: The Silent Autarch “The greatest power is never seen.”No speeches announce the Silent Autarch. No b...
25/05/2026

Leader introduction: The Silent Autarch

“The greatest power is never seen.”

No speeches announce the Silent Autarch. No banners carry his symbol. No one can even say with certainty whether he is still alive.

Yet across Orresta, entire governments shift, armies redeploy, and rebellions disappear according to decisions no one remembers making.

Hidden behind layers of proxies, encrypted directives, and invisible networks, the Silent Autarch rules through absence. Orders arrive without signatures. Operations unfold without explanation. Entire sectors obey instructions from masters they have never seen.

To many, he is less a ruler than a system — an intelligence buried deep within the machinery of Orresta itself. Some claim he abandoned his physical form long ago. Others whisper that there were never one, but many.

Unlike the planet’s warlords and fanatics, the Silent Autarch understands that true control does not require worship or fear. It requires invisibility.

Entire wars have been manipulated from the shadows to preserve balance, eliminate instability, or conceal truths too dangerous to surface. Even the most powerful leaders on Orresta suspect his influence touches their domains in ways they cannot fully understand.

Yet his silence hides weakness as much as power. The longer he remains unseen, the less certain anyone becomes that he still controls the machine he created.

Somewhere beneath Orresta’s endless networks and dead transmission vaults, the Silent Autarch still watches.

Or perhaps the system now watches itself.

In The Orresta System, some leaders command armies. The Silent Autarch commands what remains hidden.

Leader introduction: The Forge Regent“As long as the furnaces burn, Orresta still lives.”Beneath skies blackened by soot...
22/05/2026

Leader introduction: The Forge Regent

“As long as the furnaces burn, Orresta still lives.”

Beneath skies blackened by soot and endless industrial fire, the Forge Regent rules the greatest manufactorums on Orresta. Entire cities exist solely to feed his war machine.

Day and night, the planet trembles beneath the sound of assembly lines, forge-hammers, and reactor engines. Weapons roll endlessly from his factories. Tanks leave production lines already stained with ash. Millions labor without rest so the war can continue for one more day.

To the Forge Regent, conflict is not catastrophe — it is necessity. War creates demand. Demand creates production. Production creates order.

Every battlefield on Orresta is connected to him through chains of steel, fuel, ammunition, and sacrifice. Entire offensives collapse when his supply convoys stop moving. Entire leaders tolerate his influence because they cannot survive without what he provides.

Yet despite the power of his industrial empire, the Forge Regent fears one thing above all else: peace.

Without war, the furnaces would cool. The assembly lines would stop. The machine that defines his existence would finally fall silent. And beneath the smoke and steel, the truth would become impossible to ignore — Orresta has long since become a world consumed by the industries meant to save it.

In The Orresta System, some leaders wage war. The Forge Regent manufactures it.

Leader introduction: The Ashen Prophet “The planet is already screaming. I merely translate.”Through the radioactive was...
21/05/2026

Leader introduction: The Ashen Prophet

“The planet is already screaming. I merely translate.”

Through the radioactive wastelands and ash-covered ruins of Orresta walks a figure spoken of in whispers: the Ashen Prophet.

Cloaked in dust, fire, and prophecy, he wanders where armies refuse to march and where entire cities have already been abandoned to ruin. Those who hear him speak rarely leave unchanged.

Some call him a visionary. Others call him mad. Yet time and time again, his prophecies come true with terrifying precision. Hive collapses. Betrayals. Planetary storms. Entire campaigns consumed by fire exactly as he foretold.

To the Ashen Prophet, Orresta is alive — wounded, poisoned, and crying out beneath the endless war. He claims the planet itself speaks through ash, flame, and suffering, revealing fragments of a future no one else can see.

Desperate survivors gather around him seeking hope. Fanatics follow him seeking purpose. Entire commanders secretly fear that he may actually be right.

Yet hidden beneath the mystery lies a darker truth. The Ashen Prophet does not merely predict the future… he shapes it. Through whispers, symbols, and carefully placed revelations, he nudges events toward the disasters he claims were inevitable all along.

The line between prophecy and manipulation has long since vanished.

In The Orresta System, some leaders command armies. The Ashen Prophet commands belief itself.

Leader introduction: The Gilded Reclaimer “History belongs to those willing to take it.”Across the shattered vaults, for...
20/05/2026

Leader introduction: The Gilded Reclaimer

“History belongs to those willing to take it.”

Across the shattered vaults, forgotten sanctums, and buried ruins of Orresta, one figure arrives after every war: the Gilded Reclaimer.

Draped in relic-gold and surrounded by salvagers, mercenaries, and relic hunters, he presents himself as a savior of lost civilization. Entire populations celebrate his arrival, believing he has come to restore what the wars destroyed.

But restoration is rarely his true goal.

Every ancient machine recovered, every sealed archive opened, every sacred relic unearthed becomes another piece of power under his control. History itself is stripped apart, sold, weaponized, or hidden away behind gilded promises and carefully crafted myths.

To the Gilded Reclaimer, Orresta’s past is not something to preserve — it is something to own.

Entire conflicts now erupt over forgotten technologies and buried artifacts his agents uncover beneath ruined hive-cities and dead battlefields. Some claim he is rebuilding civilization. Others believe he is dismantling its final remains for profit.

Yet perhaps the most terrifying truth is this: he understands exactly which relics are vital to Orresta’s survival.

Those are the ones he takes first.

In The Orresta System, knowledge is power. Relics are currency. And the past itself is up for sale.

Leader introduction: The Void Emissary “You still believe Orresta matters.”No records exist of when the Void Emissary fi...
19/05/2026

Leader introduction: The Void Emissary

“You still believe Orresta matters.”

No records exist of when the Void Emissary first arrived on Orresta. Some claim he descended from the black between stars. Others insist he was always here, hidden beneath forgotten signals and dead transmission networks.

Wherever he walks, strange phenomena follow. Vox systems whisper in unknown languages. Astropathic relays distort. Entire armies report dreams of distant stars and impossible geometries.

Unlike the other leaders of Orresta, the Void Emissary does not speak of victory, survival, or dominion. He speaks of inevitability. Of patterns too vast for humanity to understand. Of futures already decided long before the war began.

To some, he offers forbidden knowledge. To others, salvation. But every gift carries a cost that only becomes visible far too late. Entire commanders have abandoned their campaigns after hearing him speak for only a few moments.

The most unsettling truth is this: the Void Emissary rarely lies. He simply reveals perspectives so vast that morality, loyalty, and even human suffering begin to feel insignificant.

Many leaders fear him. Others seek his counsel in secret. None truly understand what he wants from Orresta — or whether the planet itself is merely one step in a far greater design.

In The Orresta System, some leaders seek to control the future. The Void Emissary may already have seen it.

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